GAMER TALK | Kevin Siembieda (Palladium Books) discusses Monsters & Mutants
Description
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We’re diving deep into what makes a mutant memorable—how Bio‑E points shape design in TMNT & Other Strangeness and After the Bomb, and how to adapt that for Rifts Earth and Phase World where power balance follows different rules. Learn how game masters and players create believable hybrids, powerful mutations, and creatures that not only fit their stat blocks but also carry story-driven purpose. Whether you’re designing a new playable species, reimagining mythological monsters, or exploring the lore of Palladium’s multiverse, this discussion will sharpen your worldbuilding instincts and give you insider techniques straight from the source. Topics like monster evolution, creative balance, authentic Bio‑E builds, and narrative tension all come together in one can’t‑miss event for tabletop RPG fans.
TIMESTAMPS
0:00 Intro & Promos41:26 Bio-E Mutants1:14:40 Non-Bio-E Mutants1:52:40 Monsters from Myth and Other Games
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#PalladiumBooks #TTRPG #RPG #AfterTheBomb #HeroesUnlimited #Rifts
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